Three.js is a popular library based on JavaScript. It serves as an application programming interface as well. It is known for its use across all popular browsers. It is known for its reliability offered in the creation of high-quality computer graphics. It enables users to create different kinds of effects with ease. three.js also enables users to add or remove objects at run-time conveniently. It provides different camera perspectives as well. It is also known to provide different light and material options to users. It comes with OpenGL shading language capabilities as well. three.js provides over 150 files containing coding examples to help users get acquainted with the library.
105,309
websites using three.js
Create a technology report โExport the list of all websites using three.js with their listed metadata
Websites using three.js by countrymarket share ยท top 8 countries
๐จ๐ณChina
๐ฏ๐ตJapan
๐ฉ๐ชGermany
๐บ๐ธUnited States
๐ฎ๐นItaly
๐ซ๐ทFrance
๐ฌ๐งUnited Kingdom
๐ช๐ธSpain
0%2%4%6%8%
Websites using three.js by industrydetected industries
Technology & Computing30%
Marketing & Advertising20%
Education14%
Software Development13%
Construction13%
Manufacturing & Industrial11%
Websites using three.js
showing 25 of 105,309| Website | Country | Industry | Size | Founded | |
|---|---|---|---|---|---|
| - | Software Development | 1-10 | - | ||
| ๐ฏ๐ตJP | Technology & Computing | 11-50 | 2021 | ||
| ๐บ๐ธUS | Technology & Computing | 51-200 | 2006 | ||
| ๐ฎ๐ฑIL | Technology & Computing | 501-1000 | 2013 | ||
| - | Marketing & Advertising | 11-50 | - | ||
| - | - | 1-10 | - | ||
| ๐บ๐ธUS | SaaS & Cloud | 201-500 | 2015 | ||
| ๐จ๐ณCN | Movies & TV | 1001-5000 | 2016 | ||
| ๐จ๐ณCN | Software Development | 10001+ | 2012 | ||
| ๐บ๐ธUS | Software Development | 51-200 | 2015 | ||
| ๐จ๐ณCN | Technology & Computing | 1-10 | 2016 | ||
| ๐บ๐ธUS | Software Development | 1-10 | 2012 | ||
| ๐บ๐ธUS | Technology & Computing | 10001+ | 2014 | ||
| ๐บ๐ธUS | Education | 5001-10000 | 2005 | ||
| ๐บ๐ธUS | Software Development | 501-1000 | 2015 | ||
| ๐บ๐ธUS | Technology & Computing | 51-200 | 1990 | ||
| ๐บ๐ธUS | Technology & Computing | 11-50 | 2013 | ||
| ๐ฏ๐ตJP | Movies & TV | 5001-10000 | 1925 | ||
| ๐บ๐ธUS | Education | 201-500 | 1978 | ||
| ๐บ๐ธUS | Software Development | 501-1000 | 2013 | ||
| ๐จ๐ฆCA | Design & Creative | 11-50 | 2009 | ||
| ๐บ๐ธUS | Software Development | 11-50 | 2014 | ||
| ๐ซ๐ทFR | Marketing & Advertising | 11-50 | 2020 | ||
| ๐จ๐พCY | Software Development | 201-500 | 2006 | ||
| ๐ซ๐ทFR | Software Development | 51-200 | 2013 |
Showing 25 of 105,309 websitesGet the full list โ
Frequently asked
What is Three.js?โบ
Three.js is a cross-browser JavaScript library and Application Programming Interface (API) used to create and display 3D computer graphics within a web browser with the use of WebGL. It simplifies the coding experience while working with 3D graphics and allows developers to achieve complex animations and visualizations with minimal coding.
What browsers are supported by Three.js?โบ
Three.js supports all modern web browsers including Google Chrome, Mozilla Firefox, Safari, Microsoft Edge, and Opera. As long as the web browser has WebGL (Web Graphics Library) support, Three.js can be used to create and display 3D graphics.
How to import Three.js in my project?โบ
To use Three.js in your project, you can download the latest version from the official Github repository (https://github.com/mrdoob/three.js/) or include it directly from a Content Delivery Network (CDN) like jsDelivr:
Can I use Three.js without WebGL?โบ
While Three.js primarily leverages WebGL to render 3D graphics, it also provides a few other renderers as fallback options such as CanvasRenderer and SVGRenderer. However, these alternatives come with limitations and reduced performance when compared to WebGL.
How can I load 3D models in Three.js?โบ
Three.js supports various 3D model formats such as OBJ, FBX, GLTF, Collada, and more. To load a 3D model, you'll need to use a specific loader for the respective format. For example, for GLTF files, you'll need to use GLTFLoader: